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Copied from 3k on January 25, 2024

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  THE MAGE GUILD : Spell : Spell Tap
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  Spell Tap can be cast in two separate ways.  Each of these ways
  taps into the remaining energy of your target.

  The first method opens a magical siphon to draw spell energy from a living
  creature, using it to bolster your own stores.  This transfer is dangerous
  and will greatly boost your own saturation as well.

  You can turn this on so that it attempts to cast every round by using
  the 'always' directive.  You can disable that with the 'never' argument.
  It will not auto-cast if your saturation is over 75%.

  The second method opens a magical siphon to a recently deceased corpse,
  attempting to drain the residual energies from its soul.  This method
  differs significantly from the first in that it adds a lingering benefit
  to the caster.  Specifically, each corpse will increase your SP regen,
  your saturation regen, and reduce the concentration cost of summons.
  The more corpses you've stacked the faster these things change.

  Each corpse will add a blip on your 'tapped' output and also on your
  hp bar if you're using the $ST element in your HP configuration.
  A tapped element of ! indicates it will last a while.  A * dictates a
  moderate amount of time and a - means it's about to expire.

  If you've tapped multiple corpses in one round it will add the identifier
  at the end of your 'tapped' output and each round move it to the active
  list of tapped corpses.

  Furthermore, casting spell tap on a generic corpse identifier will
  cause it to find one that has not been tapped and use it.  It searches
  your inventory first, and then the ground.  If it doesn't find one it
  will fail.  Casting spell tap on a corpse is considerably cheaper than
  casting it on a living creature, and also has no failure chance since
  the creature can no longer fight back.


  Syntax:
   cast spell tap on creature
   cast spell tap
   cast spell tap on corpse
   cast spell tap on corpse of <critter>
   cast spell tap always
   cast spell tap never

  Updated by Rastafan on 2010/10/15

  Spell stats for spell tap:
  Level : 76  Cost: 100/100  Category : E (enhancing)