Copied from 3k on January 25, 2024
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: THE MAGE GUILD : Spell : Enchant ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Enchant will imbue a weapon with a magical aura that allows a mage to better utilize it's abilities. You can only enchant weapons that you are allowed to wield, such as staffs, daggers, knives... Once a weapon is enchanted, it is restored to pristene condition, repairing all damage previously endured. It does not, however, make the weapon indestructible. Syntax: cast enchant on weapon Updated by Frandlan on 03/30/1999 Spell stats for enchant: Level : 91 Cost: 150/150 Category : E (enhancing)