Chess Board in a scaling dungeon in Chaos. From the center of Chaos, the directions are e,climb pipe
The arrangement is a typical chessboard (8x8 square) with the entrance approximately in the middle.
The previous low-level, non-scaling version is now called Archon and is located above the entrance.
Mobs[]
The mobs in the area are based on typical chess pieces with different names. All melee damage is physical but many have non-physical specials (listed below). When killing the Horsemen, an Angry Horse (not aggro, but hunts) is spawned; the same with the Angry War Elephant spawned when the Priests are killed.
- Special attacks damage types
- White Foot Soldier: ice
- Red Foot Soldier: fire
- Charioteer: edged
- Priest: mental
- Elephant: blunt
- Horse: edged
- Counsellor: energy
- King: radiation
- Medic: acid
- Refugee: poison
- Correspondent: electric
Scaling[]
There are several "breakpoints" where mobs get extra attacks and specials. 1 hit/round 17: 4k-5k 20: 7k-8k 22: 8k-9k 23: 8k-12k 2 hits/round 25: 8k-11k 28: 9k-16k 29: 10k-17k 30: 16k-19k 31: 17k-20k 32: 18k-21k 33: 19k-25k 34: 20k-25k 35: 23k-28k 36: 23k-31k 37: 27k-33k 38: 30k-36k 39: 32k-39k +specials 40: 44k-51k 41: 44k-52k 42: 47k-56k 43: 48k-62k 44: 51k-65k 45: 54k-67k 46: 59k-77k 47: 62k-84k 48: 62k-81k 49: 68k-87k 50: 69k-89k 51: 72k-98k 52: 74k-96k 53: 87k-112k 54: 85k-105k 55: 129k-153k 56: ~147k 57: 134k-161k 58: 59: 155k-177k 60: 166k 63: ~180-190k Norms, occasional up to 220k 64: 232k 70: 349k-371k 72: 294k-366k 73: 354k-449k 74: 75: 365k-458k 76: 77: 406k-552k 78: 401k-547k 79: ~500k 80: 459k-615k 81: 446k-589k Dodges, 3 attacks/round 82: 1.1M - 1.3M 83: ~1.05M 84: ~1.075M 85: ~1.25M 86: ~1.3M 87: 88: 1.3m-1.6m 89: 90: ~1.5M 91: 92: 93: 94: 95: 96: 1.9m-2.4m 97: 2.3m-2.8m 98: 99: 100: ~2.8M 101: 2.5m-3.1m 102: 2.5m-3.1m 103: 2.5m-3.1m 104: 105: 2.8m-3.1m 111: ~3M 113: ~3.6m 116: 3.3-3.8mil 120: 3.9-4.5m 121: 3.8-4.4mil 125: 4.6mil 130: ~5mil 133: ~4.8 mill 136: ~5M 138: 5.9 - 6.1 140: ~5.5M